<mods:mods version="3.0" xsi:schemaLocation="http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-0.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:mods="http://www.loc.gov/mods/v3"><mods:titleInfo><mods:title>What is 'digital literacy'? A Pragmatic investigation.</mods:title></mods:titleInfo><mods:name type="personal"><mods:namePart type="given">DOUGLAS,AJ</mods:namePart><mods:namePart type="family">BELSHAW</mods:namePart><mods:role><mods:roleTerm type="text">author</mods:roleTerm></mods:role></mods:name><mods:abstract>Digital literacy has been an increasingly-debated and discussed topic since the publication of Paul Gilster’s seminal Digital Literacy in 1997. It is, however, a complex term predicated on previous work in new literacies such as information literacy and computer literacy. To make sense of this complexity and uncertainty I come up with a ‘continuum of ambiguity’ and employ a Pragmatic methodology. This thesis makes three main contributions to the research area. First, I argue that considering a plurality of digital literacies helps avoid some of the problems of endlessly-redefining ‘digital literacy’. Second, I abstract eight essential elements of digital literacies from the research literature which can lead to positive action. Finally, I argue that co-constructing a definition of digital literacies (using the eight essential elements as a guide) is at least as important as the outcome. </mods:abstract><mods:originInfo><mods:dateIssued encoding="iso8061">2012</mods:dateIssued></mods:originInfo><mods:originInfo><mods:publisher>Durham University</mods:publisher></mods:originInfo><mods:genre>Thesis</mods:genre></mods:mods>